PlayStation® Community Events Calendar
PlayStation® Community Events Calendar
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Keyblade Wielder
REBEL21
Posts: 9,915
Registered: ‎04-03-2006

Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

http://www.examiner.com/console-gaming-in-national/call-of-duty-b
lack-ops-patch-1-04-hits-ps3-tonigh...

 

Rejoice!

 

Issues Addressed:

  • Resolved several issues with parties getting disbanded unexpectedly.
  • Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types. (PS3 only)
  • Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch. (PS3 only)
  • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
  • Addressed issue that prevented the “Load MP by Default” option from saving when other specific option combinations were set. (Xbox 360 only)
  • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
  • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
  • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
  • Contracts will now reset when the player Prestiges.
  • Prevention of Valkyrie rocket exploding upon release under rare conditions.
  • Prevention of Gunship failing to give player full control under rare conditions.
  • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
  • Additional security measures to enhance detection and banning capabilities.

Gameplay Tuning:

  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
  • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
  • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
  • Subtle increase in sniper rifle accuracy when scoping in.
  • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner.
  • When a player first spawns, this will not appear for a period of time.

I think it's time for you COD gamers to discuss about this!






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Fender Bender
manny76548
Posts: 3,568
Registered: ‎07-30-2008

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

Well there finally taking commando out, although they promised this ages ago.

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Wastelander
PlatinumDeath16
Posts: 865
Registered: ‎10-06-2008

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

im looking forward to the patch, it sounds like a lot of crap thats been making me mad has been addressed.

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Uncharted Territory
vynidual
Posts: 2,166
Registered: ‎01-11-2010

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

Posted
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Last Guardian
leukoplast
Posts: 12,329
Registered: ‎12-02-2004

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

Hopefully all goes well with this patch, I am especially looking forward to the spawn fixes. Hopefully now if I spawn in a area where there is no teammates I won't have enemies spawning right behind me only seconds later.
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Fender Bender
DarkFlame588
Posts: 4,054
Registered: ‎07-19-2007

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

EDIT: Sorry posted this in the wrong topic.


BF3 Stats
Amidst the blue skies, a link from past to future. The sheltering wings of the protector...
The flames of hatred scorch the skies, igniting Gaia's funeral pyre...
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Cannon Fodder
NSObject
Posts: 5
Registered: ‎11-28-2009

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

I'll be happy if they fix the matchmaking bugs.  But what I really want is dedicated servers hosted by Activision instead of this crappy p2p hosting. You're always ending up hosted on somebody's laggy jittery connection, and if they get bored with the game they just turn their PS3 off and the match ends.

 

I'm tired of getting lag deaths after I've gone around corners.  I'm tired of emptying an entire clip into somebody's head from 2 feet away then getting knifed and watching the killcam and I never fired at all.  When will these guys realize that there's no substitute for properly hosted servers with reliable connectivity?  Between COD4, MW2, and Black Ops, Activision has raked in more than enough dough to spring for dedicated servers.  Bobby Kotick must've pocketed it all for himself.

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Lombax Warrior
Rocknchop
Posts: 232
Registered: ‎10-14-2009

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

They should get rid of theater mode it will fix all the lag and choppy frame rate bs

3.37 K/D 10th Prestige in 6 Days Waw Lets Go Team
2.52 K/D 5th Prestige 7 Days in Counting MW2
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Survivor
x_SniperWolf_x
Posts: 2,794
Registered: ‎01-27-2004

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

 


Rocknchop wrote:

They should get rid of theater mode it will fix all the lag and choppy frame rate bs


The framerate and/or lag is not affected by the theater mode at all. Whatever gave you this presumption?

 

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Fender Bender
x-shaney-x
Posts: 3,094
Registered: ‎10-13-2009

Re: Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning

 


x_SniperWolf_x wrote:

 


Rocknchop wrote:

They should get rid of theater mode it will fix all the lag and choppy frame rate bs


The framerate and/or lag is not affected by the theater mode at all. Whatever gave you this presumption?

 


 

Well all the recording or logging (whatever theatre mode actually does) can only have a negative impact surely?

Let the processing power just be used for the game.

 

So it's 9:30 my time (British/GMT) so the patch should be here when I next put on the PS3.

Anyone actually confirm that the patch did go live?

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