
09-23-2012 03:31 PM
If you are ranging as an engineer, and a sniper keeps picking you off. Is it bad taste to slam them in the face with an RPG? Or is it fair game?
I suppose, if you are a camping sniper, you deserve some type of horrible demise.
Solved! Go to Solution.
09-25-2012 11:45 AM - edited 09-25-2012 11:46 AM
09-25-2012 12:02 PM
That is a good one. I do like to run support, find them, place some c-4 and dance behind them, before blowing them up ROFL.
I do find myself in the RPG situation yelling out the phrase from the BF3 online only Commercial... Happy Birthday MF
Moble
09-27-2012 07:10 PM
It's cool.
When it comes to BF3 there are a few things that you don't want to be known for doing.
EX:
Jet ramming, wall glitching on Metro, RHIB glitching on Kharg or being a total noob by running P90/MP7 ALL the time (even outside of CQB maps)
09-27-2012 07:23 PM - edited 09-27-2012 07:57 PM
09-27-2012 07:34 PM
09-27-2012 07:56 PM
Shieldwolf407 wrote:
Rambo reviving can actually be a good tactic. It can make the enemy(ies) focus on the guy on the ground (easy kill) giving your teammates the chance to kill said enemy(ies)
I hate Support guys who don't toss out ammo packs.
Running P90/MP7 on close-quarters maps is all fine & dandy, but outside of that it is the sign of a weak player. They need to man-up & use a gun that doesn't have an extremely high RoF.
Agreed on the vehicle comment. Everytime a heli pilot flies off while I'm running up to him (calling for a ride) I want to teamkill him.
Regarding rambo revive, if you revive the person and the ground and they get killed you lose 2 tickets, instead of the 1 you would have lost if you would just let him/her respawn. You also place yourself in risk of getting mowed down and you would lose 3 tickets instead of 1.
As to mp7 and P90, there are other guns that have simlar rate of fire such as the F2000, Famas, AEK, H5k, and a few others. ![]()
10-01-2012 08:43 AM
TheJLC wrote:
Regarding rambo revive, if you revive the person and the ground and they get killed you lose 2 tickets, instead of the 1 you would have lost if you would just let him/her respawn. You also place yourself in risk of getting mowed down and you would lose 3 tickets instead of 1.
I thought getting a revive replaced the lost ticket. It still counts as a kill for the guy on the other team fpor points and such, and counts as a kill in TD or SQTD for example... but I'm fairly certain that you get the ticket back from a revive. I could be wrong though.
10-01-2012 08:46 AM
TheJLC wrote:
Shieldwolf407 wrote:
Rambo reviving can actually be a good tactic. It can make the enemy(ies) focus on the guy on the ground (easy kill) giving your teammates the chance to kill said enemy(ies)
I hate Support guys who don't toss out ammo packs.
Running P90/MP7 on close-quarters maps is all fine & dandy, but outside of that it is the sign of a weak player. They need to man-up & use a gun that doesn't have an extremely high RoF.
Agreed on the vehicle comment. Everytime a heli pilot flies off while I'm running up to him (calling for a ride) I want to teamkill him.Regarding rambo revive, if you revive the person and the ground and they get killed you lose 2 tickets, instead of the 1 you would have lost if you would just let him/her respawn. You also place yourself in risk of getting mowed down and you would lose 3 tickets instead of 1.
As to mp7 and P90, there are other guns that have simlar rate of fire such as the F2000, Famas, AEK, H5k, and a few others.
I guess then, the poepl doing it, are just bad at the game then...
Moble
10-01-2012 09:26 AM
Tempest_Fire wrote:
TheJLC wrote:Regarding rambo revive, if you revive the person and the ground and they get killed you lose 2 tickets, instead of the 1 you would have lost if you would just let him/her respawn. You also place yourself in risk of getting mowed down and you would lose 3 tickets instead of 1.
I thought getting a revive replaced the lost ticket. It still counts as a kill for the guy on the other team fpor points and such, and counts as a kill in TD or SQTD for example... but I'm fairly certain that you get the ticket back from a revive. I could be wrong though.
You do, but not if the person gets killed before they hit accept. So, if someone runs into the middle of battle, revives you, but you get killed instantly, that original ticket and a new one is lost. If the user just declines the revive, it won't remove an extra ticket, but you won't gain one either. It's a punishment against Rambo reviving.
Here is a nice video explaining it.