PlayStation General
26 Apr 2017
bstn617
By: bstn617

Rockstar games multiplayer your thought's?

21 replies

So with Red Dead Redemption 2 in the near future last night I decided to start a new playthrough of the game on PS3 and at the loading screen I figured why not check out the online and see what's what these day's since the servers are still up.

 

Long story short it suck's real bad way worse then I remember. Then I thought about GTA 5 a game I still play and that also really suck's online.

 

When I say they're bad I don't mean the people or nothing like that I am talking about technically how they run they are just plain bad for a company swimming in money. The games themselves are fantastic single player they just don't seem to understand online play.

 

I know GTA 5 makes a lot of money but that's from kid's who like to act stupid and run around in free roam. Hardly an indicator of good online play imo.

 

Load up GTA 5 the game came out in 2013 and it takes a few minutes to get online with horrible load times and it still plays like a beta with horrible menu systems and terrible game modes... I click on deathmatch and get put in a parkour or bare knuckle fight in a game with loose controls and just plain bad melee combat. All I want is a deathmatch or a simple race but nope... All they seem to care about is forcing you into free roam to spend money and the rest is a mess.

 

What do you think about Rockstar games multiplayer? What would you like to see changed or improved for Red Dead 2?

  • Its abysmal trash. I cant even transfer my gta character twice, which is beyond stupid. So I can never play gta online again, because I already transfered once to 'bone box and I regret that a lot. I had too much to lose to just start over again. Waay too much to lose, all the $ I got from glitching for hours, and my K.D. and high level, my cars and garages, my rewards and crew, and all of that good stuff. **bleep** that, I aint starting over.
    0
  • So the game is "abysmal trash", yet you've obviously spent tons of time playing to build up your character. Why did you spend so much time playing trash then? Sometimes I just don't understand the logic of some people. If a game sucks, I move onto a new one. Sounds more like you're just upset over a single policy.
    0
  • Sounds like your cognitive skills are..never mind, lol. I say its abysmal trash because I cant transfer my character twice. It wasnt abysmal trash when i was playing gta online at the time, before i realized i couldnt transfer twice. Now if you werent so quick to make a sassy response and read what I said, I thought common sense would let you know that I dont play gta online anymore. And lastly, its my OPINION. SMFH!
    0
  • I probably should of added that I dont have an xbox anymore. Its still your fault for reading it wrong though.
    0
  • So it's exactly like I said, you enjoyed the online play and now you're just upset over one policy. That has nothing to do with the game play, and I'll still never understand "logic" like that.

     

    Sorry they patched things so you can't start a new account and cheat like you're used to. Must be too rough having to do things legit, huh? :smileyhappy:

    0
  • Its my opinion. Yea its abysmal because I cant transfer my account twice. There is no logic to it, opinions dont need to have logic. And your cognitive skills are showing again, I dont want to make a new character I stated that in my last sentence. I wanted to transfer my character again to my ps4 console, but I couldnt. And I cheated to get a lot of money, by exploiting a game glitch, is that really a big **bleep** deal? Its not, at all. Only to the developers who cant scam you with sharkcards, but my LEGAL CHEATING had no impact on anyone. And I did do things legit, my high level is legit, my KD is legit, my rewards and crew rank were legit. Again, I expolited a glitch for money. Big **bleep** deal, not.
    0
  • And thats not exactly what you said btw. You cant even admit when youre wrong. Youre not good at this.
    0
  • Lmao! Simmah down now kid. You might also want to seek help for your anger issues. 

    0
  • I love GTAO & have over 3000 hours into it alone & i cant wait to see how they do the new RDR online mode!

    Only thing i want gone/Added
    Get rid of badsport
    Get rid of passive mode/Ghost Mode & add passive lobbies.
    Better cheater detection.
    0
  • RDRedemption had, for it's time, awesome PvP modes...free roam was a bit of a barren wasteland.  They tried to improve it, but the game itself back then just wasn't setup to do so many different things.  I loved the PvP modes, and the PvE was pretty good too.  So maybe this is why you can't get into the Redemption multiplayer, because honestly free roam was never that good and even with the servers still up, I doubt you can get any good roll of matches going on.

    GTAV on the other hand, free roam is where it's at. (though for a time, the real money makers were Jobs...of all sorts, but since the VIP thing started, Free Roam is a viable option to progress your character).  While they have a variety of game modes for PvP, they have a lot of PvE stuff.  Free roam combines both when you do VIP/CEO and Biker modes.  Though PvP might not always be there depending who is in your lobby (which is fine).  The big knock I have against it is that with PvE modes outside of free roam, they haven't really expanded on it.  PvP has seen the most new stuff rolled out with various Adversary modes, and not to mention the Racing modes (which I consider quasi-PvP...after all, it's racing PvP).  PvE though is limited to:

     

    • Contact Missions, which you can't repeat unless you go back to free roam and reload them...or unless you want to go through multiple easy low-paying jobs.
    • Heists - limited variability, and it's hard to round up 4 people anymore....wish you could option it out to do it with less people, most missions really don't ever need 4 people.
    • VIP/CEO mode - a big moneymaker, but it comes with it's risks (I do this one the most, even solo)
    • Biker Clubs (MC) - similar to CEO, but it rolls with more "passive income", and unless you got people with you, it's almost impossible to run solo missions
    • CEO Part II - Stealing High End Cars, Sell HIgh End Cars - I love the concept, but why did it take this long to actually do this?  It took us what..over 3 years to finally get actual Grand Theft Auto in a game called Grand Theft Auto?!?!?

    The PvE updates have been slow and slower when it comes to rollout, and the payouts on stuff like contact missions is hardly worth it unless they do double money (which btw, they're doing right now!)

    I think GTA Online was a step up from RDRedemption Online.  Hopefully RDRemption2 is better.

    btw, still one of my most played games...right there with TLOU multiplayer, and Doom (just got it, so I'm doing both)


    So what do I want to see changed?  Well first and foremost, A LOT more freeroam stuff compared to Redemption.  If it's close to GTA V style, I'll be happy...but I hope they expand on it too. 

    I want to be able to crouch again and sneak like I could in Redemption, even in Free Mode.  If you're far away, I can be on the map for you for simple player-interaction encouragement, but if we're town, if I go stealth, I want to be stealth.  I don't want to have to telegraph Lester to remove myself from the radar.  We need a bow and arrow in the game.  And a Lasso (limited drag time). 

    0
  • kisuma1 (Support MVP)

    I've not hopped on to GTA Online or RDR in quite some time.

     

    *My experience* GTA has and always will be a giant griefing ground, especially given how many modders I've run in to (PS3). Even when there was a game night I either didn't join in, or on the rare chance I did (once or twice), the group was already off on a job/match/whatevs and I was left out in the cold. After that I didn't bother trying again. I did try to play solo but it got boring rather quickly.

     

     

    As far as Red Dead, absolutely loved it. Out of the half dozen or so friends and co-workers I regularly played with I was the first to get to Legendary 5. I actually miss doing donuts with the zonkey (zebra donkey).:smileylol: I mowed down more than my fair share of people, Red Dead Devs included.

     

    Eventually like with every other game we quit playing as often and there was no longer any challenge. I used the weakest guns possible as well as expert aiming (no assist) to make it harder on myself, but I still kept mowing people down. I've mentioned it in other threads before but I got so much hate mail from that game.

    0
  • kisuma1 (Support MVP)


    DarksunDaFirst wrote:

    RDRedemption had, for it's time, awesome PvP modes...free roam was a bit of a barren wasteland.  They tried to improve it, but the game itself back then just wasn't setup to do so many different things.  I loved the PvP modes, and the PvE was pretty good too.  So maybe this is why you can't get into the Redemption multiplayer, because honestly free roam was never that good and even with the servers still up, I doubt you can get any good roll of matches going on.

    GTAV on the other hand, free roam is where it's at. (though for a time, the real money makers were Jobs...of all sorts, but since the VIP thing started, Free Roam is a viable option to progress your character).  While they have a variety of game modes for PvP, they have a lot of PvE stuff.  Free roam combines both when you do VIP/CEO and Biker modes.  Though PvP might not always be there depending who is in your lobby (which is fine).  The big knock I have against it is that with PvE modes outside of free roam, they haven't really expanded on it.  PvP has seen the most new stuff rolled out with various Adversary modes, and not to mention the Racing modes (which I consider quasi-PvP...after all, it's racing PvP).  PvE though is limited to:

     

    • Contact Missions, which you can't repeat unless you go back to free roam and reload them...or unless you want to go through multiple easy low-paying jobs.
    • Heists - limited variability, and it's hard to round up 4 people anymore....wish you could option it out to do it with less people, most missions really don't ever need 4 people.
    • VIP/CEO mode - a big moneymaker, but it comes with it's risks (I do this one the most, even solo)
    • Biker Clubs (MC) - similar to CEO, but it rolls with more "passive income", and unless you got people with you, it's almost impossible to run solo missions
    • CEO Part II - Stealing High End Cars, Sell HIgh End Cars - I love the concept, but why did it take this long to actually do this?  It took us what..over 3 years to finally get actual Grand Theft Auto in a game called Grand Theft Auto?!?!?

    The PvE updates have been slow and slower when it comes to rollout, and the payouts on stuff like contact missions is hardly worth it unless they do double money (which btw, they're doing right now!)

    I think GTA Online was a step up from RDRedemption Online.  Hopefully RDRemption2 is better.

    btw, still one of my most played games...right there with TLOU multiplayer, and Doom (just got it, so I'm doing both)


    So what do I want to see changed?  Well first and foremost, A LOT more freeroam stuff compared to Redemption.  If it's close to GTA V style, I'll be happy...but I hope they expand on it too. 

    I want to be able to crouch again and sneak like I could in Redemption, even in Free Mode.  If you're far away, I can be on the map for you for simple player-interaction encouragement, but if we're town, if I go stealth, I want to be stealth.  I don't want to have to telegraph Lester to remove myself from the radar.  We need a bow and arrow in the game.  And a Lasso (limited drag time). 

     


    Did you have the game when it first dropped?  I always got into a full free roam. There would either be a full posse or multiple ones running around at all times. Me and my posse would spends hours doing nothing but running around and chasing after other groups. Most of them time that's all we did was chase down people.

     

    Sure we did all the events and played all the different game modes, but taking down other posse's (especially if they were griefing people) was our bread and butter.

     

    It's funny you mention a lasso because that and trains were the two most requested things back then. R* stated that trains would break the game in MP and they were against the lasso because of the already present issue of griefing. That's the reason you are able to fast travel after X number of deaths and you become "invisible" on the map.

    0
  • They were both a lot fun. You need to play with a bunch of friends. Dont play these games with strangers. Always make the game private  friends only.

    0
  • kisuma1 (Support MVP)

    I decided to pop in RDR and check out the online. The gang hideouts are broken again. You walk in to it and it immediately ends while granting you the experience.:smileylol: If you choose to replay it there are only one or two people that spawn and your done. Not all of them are messed up though.

     

    Its not as bad as it was in the past. At one point they were borked like that and it gave you thousands in experience for doing nothing.

     

    There were like seven people or so when I got in a free roam but most have left.

    0
  • I tend to agree their mp is lacking, but it's a complete 180 imo when playing with friends. I can't count how many hours I've spent on GTAV and RDR, basically just goofing off with friends, accomplishing absolutely nothing (except good times).

     

    There was 1 night in GTAV that I just relentlessly chased 2 friends (1 from here) for at least 2 hours, trying to murder them as they jumped from car to train to cross country as I jumped tracks, curbs, cars and proximity bombs, never breaking my pursuit. It was just constant shrieks that I was still on their tail and nonstop laughter. It was the same with RDR and GTAiV. There were random nights we all jumped in cop cars and pulled people over half the night. 

     

    Mostly, especially in GTA, I hate the heavy reliance on cash and I absolutely can't stand the ridiculous way you lose ammo and have to blow half your money on it. 

    0

  • kisuma1 wrote:

    DarksunDaFirst wrote:

    RDRedemption had, for it's time, awesome PvP modes...free roam was a bit of a barren wasteland.  They tried to improve it, but the game itself back then just wasn't setup to do so many different things.  I loved the PvP modes, and the PvE was pretty good too.  So maybe this is why you can't get into the Redemption multiplayer, because honestly free roam was never that good and even with the servers still up, I doubt you can get any good roll of matches going on.

    GTAV on the other hand, free roam is where it's at. (though for a time, the real money makers were Jobs...of all sorts, but since the VIP thing started, Free Roam is a viable option to progress your character).  While they have a variety of game modes for PvP, they have a lot of PvE stuff.  Free roam combines both when you do VIP/CEO and Biker modes.  Though PvP might not always be there depending who is in your lobby (which is fine).  The big knock I have against it is that with PvE modes outside of free roam, they haven't really expanded on it.  PvP has seen the most new stuff rolled out with various Adversary modes, and not to mention the Racing modes (which I consider quasi-PvP...after all, it's racing PvP).  PvE though is limited to:

     

    • Contact Missions, which you can't repeat unless you go back to free roam and reload them...or unless you want to go through multiple easy low-paying jobs.
    • Heists - limited variability, and it's hard to round up 4 people anymore....wish you could option it out to do it with less people, most missions really don't ever need 4 people.
    • VIP/CEO mode - a big moneymaker, but it comes with it's risks (I do this one the most, even solo)
    • Biker Clubs (MC) - similar to CEO, but it rolls with more "passive income", and unless you got people with you, it's almost impossible to run solo missions
    • CEO Part II - Stealing High End Cars, Sell HIgh End Cars - I love the concept, but why did it take this long to actually do this?  It took us what..over 3 years to finally get actual Grand Theft Auto in a game called Grand Theft Auto?!?!?

    The PvE updates have been slow and slower when it comes to rollout, and the payouts on stuff like contact missions is hardly worth it unless they do double money (which btw, they're doing right now!)

    I think GTA Online was a step up from RDRedemption Online.  Hopefully RDRemption2 is better.

    btw, still one of my most played games...right there with TLOU multiplayer, and Doom (just got it, so I'm doing both)


    So what do I want to see changed?  Well first and foremost, A LOT more freeroam stuff compared to Redemption.  If it's close to GTA V style, I'll be happy...but I hope they expand on it too. 

    I want to be able to crouch again and sneak like I could in Redemption, even in Free Mode.  If you're far away, I can be on the map for you for simple player-interaction encouragement, but if we're town, if I go stealth, I want to be stealth.  I don't want to have to telegraph Lester to remove myself from the radar.  We need a bow and arrow in the game.  And a Lasso (limited drag time). 

     


    Did you have the game when it first dropped?  I always got into a full free roam. There would either be a full posse or multiple ones running around at all times. Me and my posse would spends hours doing nothing but running around and chasing after other groups. Most of them time that's all we did was chase down people.

     

    Sure we did all the events and played all the different game modes, but taking down other posse's (especially if they were griefing people) was our bread and butter.

     

    It's funny you mention a lasso because that and trains were the two most requested things back then. R* stated that trains would break the game in MP and they were against the lasso because of the already present issue of griefing. That's the reason you are able to fast travel after X number of deaths and you become "invisible" on the map.


    Yes, I had it as a Day 1 release.  Considering my pechant for loving the western genre in video games (1 of the 2 most under-developed niches in gaming, but mainly because it's so difficult to master those time periods...the other being pirate era games that revolves around the 1400-1600s), this was a game I wasn't going to miss out.  Interesting (probably not) story about it, I knew about the game before R* actually announced it because I frantically dug for info of the genre and I came across info and contacts about it's development almost a year before it's announcement.  It's safe to say, I was All-In on RDRedemption (being a fan of Revolver probably helped too).

    It wasn't the "full lobby" problem that was the issue when I consider it to be a "Barren Wasteland".  For the world sizes that R* deals with, 16 players was pretty bad.  I can't even remember how I considered a lobby to be full on PS3 when GTA V came out.  It has always been underwhelming, ever since the days of GTA IV (though with GTA, there is the advantage of having cars). 

    No, the issue came up that there was very very few activities to do for players in Free Roam outside of the Gang hideouts.  You see how GTA V is setup now with their equivalent of gang hideouts, but also robbing stores, random events, VIP/CEO stuff, Biker clubs, etc....it's just much more fluid now.  If you want to specialize more with contact missions or Heists, you'll need to set those up still and play in a secluded lobby away from Free Roam, but it's still a major step up.

    I understand the whole riding as a posse thing and taking on other groups, that is fun.  However that fun is limited, and gets old FAST!  Imagine the equivalent we have now with VIP/CEO and Biker groups in GTA V.  They can do the same thing, but more so they can actually perform free roam lobby missions (work).  The fact you have now have 2 seperate forms of the "Posse" that can actually do WORK together, is a HUGE step up from Redemption.  Hey, if riding around and doing nothing more than constant battle was your thing, more power to you.  It just got boring for me...and like you, going into expert mode only helped things temporarily.  Mowing down countless people (many who have no real desire to actually get into a 30 minute war with you and just want to do their own thing, takes the joy out of it even more and it actually labels you as a griefer if you keep going after them).

    As for the Train and the Lasso...I find that funny because we have trains in GTA V, both freight and passenger.  Oh and there is a trolley too.  I could see the Lasso being a grief thing too, that's why I advocated for a mechanical limit: either 1 use per only 5 minutes, or maybe a person can not be lasso'd  more than twice every 10 minutes (preventing a posse from going round robin on someone as their cooldown timers expire).

    0
  • SweetPoison13 (Support MVP)

    The vast majority of the time I spent online with Grand Theft Auto V and Red Dead Redemption was time spent with friends. I hunted for some online trophies in Red Dead Redemption at one point but my heart wasn't in it. The game would boot me from the experience and prevent me from completing tasks.

     

    Anyway, I liked completing the single player experiences in these video games to 100%. I didn't care much for their online multiplayer experiences. No platinum trophies for me I guess. Pfft.

    0
  • I miss the coop in rdr mp, that was fun. I hope they bring that back.

    0
  • Love Rockstar online.

    Heist mode was very creative and fun.
    0
  • I think GTA Online was actually great but the people were bad. 

    First off, it has some of the most freedom in any multiplayer I've ever played. Even more so than MMO's in my opinion. Looks great, plays great. The gripe I have with GTA's online is that sessions seem somewhat unstable recently. I haven't played in a couple weeks but it seems too difficult at times to keep friends together in the same session. We will be doing CEO or Biker stuff and the person leading the mission might drop into their own session randomly causing us to have to follow them into it. Or several of us get dropped into our own session. Aside from that I don't really witness any lag.  Another gripe I have is the way they handle the in game "economy". There are people doing modding and money drops and then Rockstar makes some things extremely expensive and grindy. This will have no effect on the modders. Any measures taken against them hurts the legit playerbase since money (aside from those shared after jobs) are not interchangeable. We can not exchange goods, or large sums of money at will. When they patched the Kuruma in Pacific Standard, I saw a significant decline in players online, probably discouraged from their easy money maker. So....certainly their economic balance in the game could use some work so it doesn't seem too easy or too grindy. 

     

    Aside from that I have really enjoyed the game.

    Players are a different story...If it wasn't so full of children it wouldn't be so bad.  I'm kind of curious if Rockstar will do a similar online mode in Red Dead Redemption.

    0

  • gamble1082 wrote:

    I think GTA Online was actually great but the people were bad. 

    First off, it has some of the most freedom in any multiplayer I've ever played. Even more so than MMO's in my opinion.



    For one:

    MMO's are usually divided by server-types (PvP, PvE, RP, etc) and 

    and two:

    MMOs are a different beast altogether.  The factions in them are actually things that can have substance, unlike Crews in GTA.  

    lastly....

    You wanna talk about Freedom?  Try playing EVE Online.  

    0