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Starhawk

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10

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Our launch day extravaganza just keeps getting bigger and better!

 

We're pleased to announce that MLG has taken a huge interest in Starhawk, and plans to add our new game into their tournament lineup effective immediately!  They're kicking things off with a brand new multiplayer contest with over $20,000 of prizes, including a specially designed Starhawk PlayStation 3, badges, and a whole lot more.

 

To register for the tournament, head over to the official sign up page and get yourself squared away. 

 

Rock on!

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Today's our big launch day for Starhawk here in North America, and you might think that would be enough excitement for us in one day.  But once you get hyped up on the adrenaline of releasing a game, you just want to keep the fun times going! 

 

So with that, we're very pleased to announce that all map packs for Starhawk are going to be made available free of charge. 

 

Back in the Warhawk days, we saw a lot of division amongst our players whenever we'd release a new set of maps.  Some people would have them, some wouldn't, and it ended up fracturing our community.  But during the Starhawk development cycle, the teams at Sony and LightBox sat down with the intention of addressing this problem in the most simple and elegant way possible. And that led to our decision that any future map pack releases would be offered for free, to keep players together and keep our community happy. 

 

We will have some DLC in the future that's paid content, but we're still working on the details on what that's going to be.  But for the immediate future, we're already working on our first map pack release to supplement the ten maps already packed on the disc.  Our first new locale is Cypress, a lush, swampy world that’s home to an abandoned research facility that many years ago was responsible for researching the mysteries of Rift Energy.  You can preview it below!

 

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We're really excited to finally share our game with the world and can't wait to hear what you think about it.  As we've said for a while, Starhawk is a marathon and not a sprint.  Even though we release our disc today, we're still planning regular updates, content packs, and more.  We'll also be coming to you for your feedback in the weeks ahead to see what you'd be interested in for Starhawk's future.  We have big plans for the game, and hope that you'll join us in the New Frontier to see where we're going.

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Just a reminder, we're going to be hosting our second Livestream event tonight! It's your chance to preview the single player, co-op, and multiplayer modes of Starhawk before the game lands on your local retailer's shelf tomorrow morning, and we'll be bringing out some heavy hitters for the show tonight.

 

For starters, our event is being hosted by Dylan Jobe, the President of LightBox Interactive. You'll get to hear him talking about the game and providing commentary on our play session.  There's going to be a giveaway for our fans on Twitter (details during the show tonight) as well as a few big announcements during the show.  If you're a competitive gamer, you won't want to miss this!

 

Our Livestream event runs from 5pm - 8pm Pacific Time (0000 - 0300 GMT) this evening, and you can find it online at mlg.tv

 

See you tonight, and Rock on!!

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Just a reminder to our Starhawk fans, we're running the multiplayer Livestream tonight! We'll kick off at 6pm Pacific (0100 GMT) and run for three hours, showing off various bits of our multiplayer and maybe throw in a surprise or two. 

 

You can find the Livestream at this link:  http://www.ustream.tv/channel/lightboxinteractive

 

Throughout the show, we'll have LightBox employees offering commentary on the session and game mics will be on, so you'll get to hear our cross-play chatter as we're playing through the game.  You might even get to see some of our new maps and extra gameplay modes that weren't in the beta!

 

Tune in tonight for lots of fun and excitement.  Rock on!

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A few weeks ago, we ran a thread to collect your questions about how the Starhawk beta programs were being used to develop the final game, and talk about specific issues you were curious about.  They included items like turret spam, flight ceilings, building limits, and more.  We collected your Top 14 questions and passed them along to Dylan Jobe, the president of LightBox Interactive, to get you answers straight from the source.

 

And now, we're pleased to present a four part video series featuring the main man himself.  Dylan goes into detail on each of the questions, talking about our design strategies behind specific decisions, what was changed after the beta, and how we come to each of our decisions.

 

Take a look at the Top 14 videos and see what we had to say about your issue!

 

Video 1 can be found here, and discusses the lengthy "Melee Kill" animation, the Air-to-Air combat balance, and the strength of the Flak Cannon.

 

You'll find Video 2 at this link.  It covers the map variety in the final game (with some sneak peeks), pre-built structures, the mini-map, and the flight ceiling.

 

Video 3 is here, and it includes a discussion on vehicle speeds, how we approach Rift Energy for base squatters / turtle'ers, Torpedo effectiveness against the bubble shield, and the building cap.

 

Finally, you can find Video 4 at this link.  The final piece of the Q&A talks about strategies to prevent base camping and turret spam, vehicle health bars, and the Loadout system.

 

We appreciate all of your patience as we created this hearty video segment and can't wait to see you in the New Frontier next week.  Rock on!

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There are just a few more days left until Starhawk hits retail shelves, and while we're racing to bring you a bunch of new content (and before you ask, YES, we're still working on that one video you've been waiting on ), we're especially proud to be able to offer you not just one, but TWO separate livestream events between now and our launch on May 8th.  The staffers at Sony and Lightbox have been gracious enough to offer to participate in these two awesome previews of Starhawk's multiplayer, where you'll get to see what the final multiplayer, single player, and co-op modes look like, have a chance to win prizes, listen to our smack talk, and more!

 

Here are the details for our two events:

 

Both events are hosted at LBI's Ustream channel, which you can find at http://www.ustream.tv/channel/lightboxinteractive

 

Saturday, May 5th

 

Our live gameplay session on Saturday takes place between 6pm - 9pm Pacific Time (0100 - 0400 GMT).  We'll have commentary provided by LightBox Interactive staffers, and our game mics will be on so that you can listen in on our chatter.  The focus on Saturday is on multiplayer, and you may end up seeing one of our modes/maps that wasn't in the beta... and maybe get a surprise or two as well! You'll also be able to watch the livestream through PlayStation Home on Saturday! 

 

Monday, May 7th

 

Our live gameplay session on Monday takes place between 5pm - 8pm Pacific Time (0000 - 0300 GMT).  We'll have commentary provided by our head honcho himself, Dylan Jobe, who will be co-hosting and providing you with guided previews of our Single Player, Co-Op, and Multiplayer modes in the game.  We're also going to be offering a Twitter giveaway to those who re-tweet during the event (details during the show) and we're hoping to provide this event through PlayStation Home as well.  And be sure and tune in for a very special announcement that our competitive gamers won't want to miss. 

 

With just five days left until we hit store shelves in North America (and a few extra days for our friends in Europe and Japan), we're extremely excited to share Starhawk with you and let you see what we've been working on over the past few years.  But until then, we hope these livestream events give you a chance to take part in the fun and help quench your thirst until your own copy is sitting in your house.

 

Rock on!

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When is the last time you fell in love with a PlayStation 3 game?  Did you have heart palpitations?  Did you feel butterflies in your stomach?

 

We recapture the romance in our new Love trailer for Starhawk.  You'll laugh, you'll cry, you'll read subtitles!

 

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The Man Cake... the Chicken Shot... Starhawk has lots of ways to inflict pain and death upon your enemies.  And to highlight that, we've got a new trailer showing off just a few of the creative ways you can take down the opposing team in Starhawk's multiplayer.

 

What's your favorite way to kill someone in Starhawk?

 

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We're counting down the days until the Starhawk launch, and we have all kinds of cool new content to share with you throughout the week! 

 

Today, we bring you a brand new video featuring Dylan Jobe as he talks about the Limited Edition content.  You've probably seen our posts in the past which list off all the cool items you get with this exclusive pack, but now is your chance to actually see the bonuses in action!  You'll get a look at the additional Homeworld, the added co-op mission, and the new skins.

 

If you haven't reserved your copy of Starhawk yet, the Limited Edition is still available for pre-order at GameStop so be sure and grab your copy now while supplies last.  Once the Limited Edition copies are all gone, we won't be reprinting them, so grab yours before it's too late!

 

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Good news, Starhawk fans!  We're pleased to announce that Starhawk has gone gold and is being pressed and shipped to retailers now!  The game hits retail shelves next week in North America, Europe, and Japan, and we're so excited to share the final release of the game with you.

 

In addition, we're proud to offer some bonus perks to all the wonderful community members that have supported us since our announcement last May. Can you believe it's almost been a year since we unveiled the game? 

 

If you played in the Starhawk beta at any point, you'll automatically be receiving "The Hand of the Founder", a limited edition character accessory that will attach to the right hand of your player character and let you show off your status as one of the founding members of Starhawk.

 

If you've played the beta and you were also one of our Warhawk players, you'll also be gifted with the Warhawk Paint Set.  This gives you two exclusive vehicle paint schemes that can be applied to any of the vehicles in Starhawk, turning them into the olive Eucadian style visual or the black Chernovan gunmetal appearance.

 

These items are intended specifically to thank our beta players and the fans that have supported us since Warhawk.  We have no plans to re-release or sell these.

 

Starhawk is just one week away, but there's still time to pre-order if you haven't already!  Just head over to GameStop and reserve the Limited Edition of the game.  We're really excited to give you the full, rich experience of Starhawk next week!  And welcome... to the new frontier.

 

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There are two weeks left until Starhawk releases, and as sites like Kotaku and GameTrailers start to get their sneak peeks at the single player campaign, we wanted to give our fans their own preview of the game.  So without further ado, we produly present the Story Trailer for Starhawk!

 

Our two minute video lets you get a look at the backstory that leads into the start of Starhawk.  Emmett's fight with Logan becomes even more twisted as his brother grows corrupted by Rift energy, humanity's rush to collect Rift leads to an all-out war between the Outcast and the Rifters, and we give you a sneak peek at some of the supporting characters you'll meet in the game.

 

It's a full-on narrative, and way more than just "Single player with bots".  Take a peek and let us know what you think of the video!

 

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Over the past week, we've been sharing previews of the Single Player campaign with a number of media outlets.  People like GameTrailers, IGN, and others have had a chance to check out the first two missions of the game, and we're excited for you to see what they have to say after their time with Starhawk.

 

But while you wait, we have a brand new preview of the single player mode on the PlayStation Blog!

 

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In addition to getting some information on what's in store for you as part of Starhawk's narrative, the article also includes a Q&A session with Dylan Jobe as he talks about what went into making the campaign, how the Western-inspired aesthetic rolls into other aspects of gameplay, and why Rift energy isn't just a midichlorian MacGuffin.  Take a look!

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Who likes Starhawk? Who wants free stuff? Let's see a show of hands.

 

 

Okay, good, I've got a treat for you! We've just revealed our latest Starhawk trailer on Facebook. If you're logged in, after watching the video you'll receive a download code to unlock a Rift Hunter multiplayer skin that you can use when Starhawk comes out on May 8th.

 

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Plus, you'll get to see some great multiplayer action, featuring some of our most skilled community members. Yes, that means you'll recognize a few of the players in this video. If you're not a super-fan of the game, don't worry... I bet you'll see

 

 

What are you waiting for? Go check it out!

 

 

After you watch, be sure to let us know what you think. And remember, with less than a month to go until Starhawk launches (WOW!), you're running out of time to pre-order the Limited Edition at GameStop to get even MORE free goodies!

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If you're still suffering from Beta Withdrawal and looking for a new fix to get you through the next month until our retail launch, we'd like to offer you our brand new trailer!

 

Titled "Ride, Drive & Fly", the new trailer profiles some of the vehicles you'll see in Starhawk and demonstrate a few of the strategies and approaches that you can take to be successful as you take on missions in The New Frontier.   Which one is your favorite?

 

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Hi everyone!  This is just a "Heads Up" that the Starhawk public beta will be closing tonight.  At 12am Pacific Time, the servers will shut down and you won't be able to access the game anymore.

 

We hope you enjoyed your time in the beta and we continue to welcome your constructive comments in the forum.  And if you need another Starhawk fix, don't forget to check us out on G4 tonight and tomorrow night!

 

Update:  After the strong support we had here and on Facebook, we'll be closing the servers TOMORROW night at midnight instead.  That's March 27th at 12am Pacific. 

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